Uprising Explosion
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This is a testing shot done in late 2011, demonstrating how a building explode using DMM demolition simulation in Maya & used in our short FX project - 'The Uprising'. Smoke & Fire are simulated using Maya fluid dynamics. |
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This is a testing shot for the 'Uprising' project.
I have created these missiles' smoke trail using After Effect and the Trapcode plugin. |
Damaged House
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This is one of the damaged houses that I created in Project Film "42". This house is referenced from a townhouse situated in McMahons Point, NSW Australia & then modelled using Maya 2011 & digitally sculpted using 3D Coat. The animation of the soldier is created by using Kinect Mocap data, and then edited using MotionBuider. For more info, please visit http://groupfilm42.weebly.com/ Software Used: 3ds Max, Maya, MotionBuilder, Kinect, 3D Coat |
Broken Table (Project 42)
Clowns Aren't Funny
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This is my second year project 2011 with AIE Sydney. The aim is to animate the Norman character based on the dialogue: "To me, clowns arent funny. In fact they're kind of scary. I've wondered where this started and I think it goes back to the time I went to the circus, and a clown killed my dad." This project has taken me & my teammate 4 weeks to complete the entire process of cocept art, storyboard, layout, animation, lighting, rendering & compositing. Software used: Maya, 3ds Max, Nuke, AfterEffects, Photoshop |
Swiss Army Cat Commercial
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Fluffy Pogo Horror Inc. presents the UCat. This is our group project for a client production at AIE in 2010. Concept was to advertise a ridiculous product ... mission accomplished.. I have involved in modelling, character animation & rigging. Software Used: 3ds Max, Maya, Nuke, Premiere, After Effects.
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Centaur
I Love Scotch!
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This is a lip sync assignment with AIE Sydney
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